If you have spare time, take a look at some of the ways players are killed when exiting the hospital. This level was the worst designed in terms of frustration.
If you get too far ahead of Venom, you're done for. "Catch Venom" - Doing this mission too fast will cause you to fail. Most commonly you can bait him into the barrels or electric hubs.ġ3. You can also stun lock him with impact webbing. Doing it purely hand-to-hand is the hardest. Rhino!" - There are quite a few different ways to do this fight quickly. "Police Evaded" - Lots of good swing cuts near the end.ġ2. An awkward landing on the crate can sometimes cause Parker to turn around and fall to his death instead of swinging to the building.ġ1. Also this is the first instance Spider-Man can automatically kill himself. "Scale The Girders" - Some more RAZ action here. "Building Top Chase" - I love how your web swing unloads here.ġ0.
Spider man 2000 pc cuse zip#
"Missile Attack" - Remember how we hate climbing? Our good friend RAZ (release and zip) helps us zip up this building and make that chopper look like a joke.ĩ. "Police Chopper Chase" - Keep swingin' Spidey!Ĩ. My game has been known to softlock quite a bit when waiting for Scorpion to skip across the room to bust down the wall. 'Kid Mode' advanced Scorpion Skip is just a bit harder to pull off since the initial spawn of Spider-Man is different since this mode forces you to watch the prologue. Skipping the second phase is just too good. The fastest form of this skip, found by 'Abahbob', is quite tricky for new players, but the basic form of 'Scorpion Skip' is relatively easy to get as I did in this run. Scorpion introduces us to a nasty trick that involves skipping the second phase of this epic battle by simply draining his health before Jameson can escape the room. Scorpion!" - Scorpion is actually a really cool boss once you play around with the fight. RAZ is also a good backup strat in case you have a bad swing or happen to get lagged out during a jump.Ħ. Buildings like you see in Race To The Bugle are great for us. Climbing is the slowest form of movement in the game. This is the first level where we get to see the RAZ (release and zip) strat in action. There is a small skip in this level that lets us skip the brief conversation between the two henchman on the rooftop of the tallest building. "Race To The Bugle" - This level went relatively well. Despite that additional thug never being loaded, you can still hear his footsteps.ĥ. The clip also unloads the thug that opens the door and says "What's goin' on out here?!", as well as the entire vault door that the bomb is thrown into. Clipping past the door allows us to skip rescuing all the hostages on 'Kid Mode' and 'Easy' difficulty runs. "Stop The Bomb!" - Unloading the two hostages in the vault room was purely intentional, heh.
There is a way to clip through the door that is opened by button #3, but it's not worth the risk of time and it is only worth your time if you are playing on Kid Mode in a segmented run.Ĥ. "Hostage Situation" - Safe strats were used to hear to avoid unloading hostages, which is a big risk of doing this level too quick. "Bank Approach" - I didn't like my swing to the bank, if it were to be a little more to the left it would have been bad news.ģ. "Get To The Bank!" - Really good start.Ģ. Let us not dwell on the details, our city needs saving!ġ. I'd also like to thank Abahbob for playing around with the game and finding useful stuff for the game. First off I'd like to thank Bonesaw577 for doing runs of this game to spur my interest in speedrunning this game. Howdy, I'm Piston and this is my speedrun demo of Spider-Man (2000) on Kid Mode for the PC.